This is GLAME 0.6.2 - GNU/Linux Audio Mechanics stable release.

GLAME is meant to be the GIMP of audio processing. It is designed to be
a powerful, fast, stable, and easily extensible sound editor for Linux
and compatible systems. Supported platforms are Linux, BSD and IRIX.

Authors in chronological order
	mag, XWolf, richi, nold, navratil
with their real names
	Alexander Ehlert,
	Johannes Hirche,
	Richard Guenther,
	Daniel Kobras,
	Joe Navratil

CVS, mailinglist and homepage are hosted by sourceforge. Have a look at
http://glame.sourceforge.net/ or http://www.glame.de/

For end user discussion and sharing of tips and tricks regarding the use of
GLAME, join the mailing list <glame-users@lists.sourceforge.net>.
Subscription information can be found at 
http://sourceforge.net/mail/?group_id=1627

Tuebingen 24.03.2002


Quick Start for the impatient
=============================
If you got a glame tarball just do the usual
> ./configure && make && make install
and you will get the programs 'glame' and 'cglame' installed.
If you checked out the glame cvs first do
> ./autogen.sh
If you do not want to install glame, you can find 'glame' in
'src/gui/glame' and 'cglame' in 'src/cglame'.

There is a command line interface to glame (with some extended
features and with some features missing) called 'cglame'. You will end
in a scheme shell after launching cglame and have access to the
backends and the midlayer API. Look into src/glmid/glame.scm for some
example scheme code.

With the GUI 'glame' you are provided with a full featured filter network
editor that allows you to create custom effects and to do realtime
processing. Also viewing and editing (cut & paste and applying effects)
of waves is supported. Basic sequencing of waves is supported via the
preliminary timeline.

Want more? Then join our devel team at SourceForge! An e-mail to
glame-devel@lists.sourceforge.net will get you going.

You want to contribute? Please join our mailinglist (see above) and ask
for a task. If you just want to write some filters a start is the excellent
filter API documentation in doc/ and of course many existing filters whose
source can be found in the src/plugins directory.


Requirements
============
- Supported platforms so far are Linux, IRIX6.5 and BSD, we occasionally try
  to make it compile on Solaris, AIX and HP-UX. Supported (tested)
  architectures are Intel x86 compatible, PowerPC and MIPS (IRIX only).
  On all platforms gcc is required to compile GLAME, using version
  2.95.2 or later is highly recommended.
- You may need glibc2.x on Linux, other versions were not tested.
- For the GUI part, it's best to try with recent versions of the
  Gtk+ and GNOME libs (those from the gnome distributions starting at
  version 1.0 should suffice). Also having libglade lying around is a
  good idea if you want nice plugin parameter dialogs.
  configure --disable-gui is your friend...
- The scripting part makes use of guile; upgrading to the lastest and 
  greatest here is a good idea too, in case anything doesn't work as 
  expected (version 1.3.4 and up are known to work).
- Another requirement is a recent libxml which is used by the midlayer.
- For developing you need recent versions of autoconf, automake and
  libtool.
- For full-featured I/O to files a recent version of libaudiofile is
  needed (at least 0.2.2 is required for libaudiofile support to be
  included)
- For full-featured I/O to your soundcard use ALSA version 0.9, though
  OSS may suffice, too


Current Status (as of version 0.6.2):
=====================================
- usable GUI - glame
  * unlimited channel wave editor
  * filter network editor for interactively customizing filters
  * timeline (preliminary) for sequencing
- usable console UI - cglame
  * scripting of GLAME via the Scheme language
- user and development documentation
- on-line help
- french and german localization of the GUI
- the glame midlayer which supports
  * plugins, both native GLAME and LADSPA ones
  * scripting (using guile)
  * hierarchical organization and processing of wave data
  * file formats recognized by libaudiofile
- the filternetwork backend which supports
  * threading, i.e. pipelined processing of all data
  * feedback inside the network does work
  * zero-copy operation inside and between filters
  * realtime parameter updates
- the swapfile backing store


Thats all folks!

	Yours, GLAME-Team.

